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Maybe the new trophies should actually say what they require
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Auteur :  Damien_Bragg [ 07 Juin 2013, 10:46 ]
Sujet du message :  Maybe the new trophies should actually say what they require

Just saying.

Auteur :  Amnezy [ 07 Juin 2013, 11:02 ]
Sujet du message :  Re: Maybe the new trophies should actually say what they req

If you say about "The Erosion according to Master-Mage Pilkim", it's an enigma event. All the fun is to discover the trigger of the different trophy.

Auteur :  Damien_Bragg [ 07 Juin 2013, 11:36 ]
Sujet du message :  Re: Maybe the new trophies should actually say what they req

Amnezy a écrit :
If you say about "The Erosion according to Master-Mage Pilkim", it's an enigma event. All the fun is to discover the trigger of the different trophy.


Oh, ok, well, perhaps says THAT in them... but, ALSO, maybe quit having trophies NOT display anything until a reset (it's happened multiple times, no I don't have screenshots, I just ignore it and come back later to find out what the new trophy is... THOSE times don't have a timed meta-event to go with them) and THEN making an event that does that on purpose... when it will just look like a bug again.

That, or put in "to be discovered" in them, that will work too.

Auteur :  doctordeath [ 07 Juin 2013, 11:57 ]
Sujet du message :  Re: Maybe the new trophies should actually say what they req

Damien_Bragg a écrit :
Amnezy a écrit :
If you say about "The Erosion according to Master-Mage Pilkim", it's an enigma event. All the fun is to discover the trigger of the different trophy.


Oh, ok, well, perhaps says THAT in them... but, ALSO, maybe quit having trophies NOT display anything until a reset (it's happened multiple times, no I don't have screenshots, I just ignore it and come back later to find out what the new trophy is... THOSE times don't have a timed meta-event to go with them) and THEN making an event that does that on purpose... when it will just look like a bug again.

That, or put in "to be discovered" in them, that will work too.


EXACTLY! Don't just leave it blank so that it looks exactly like the same bug you often have. Put SOMETHING in the trophy description that gives a CLUE to what you have to do. E.G. Perform the tasks that Pilkrim describes 20 times against different player. It doesn't outright tell us exactly what we need to do but at least points people in a certain direction.

Auteur :  Damien_Bragg [ 07 Juin 2013, 12:01 ]
Sujet du message :  Re: Maybe the new trophies should actually say what they req

doctordeath a écrit :
Damien_Bragg a écrit :
Amnezy a écrit :
If you say about "The Erosion according to Master-Mage Pilkim", it's an enigma event. All the fun is to discover the trigger of the different trophy.


Oh, ok, well, perhaps says THAT in them... but, ALSO, maybe quit having trophies NOT display anything until a reset (it's happened multiple times, no I don't have screenshots, I just ignore it and come back later to find out what the new trophy is... THOSE times don't have a timed meta-event to go with them) and THEN making an event that does that on purpose... when it will just look like a bug again.

That, or put in "to be discovered" in them, that will work too.


EXACTLY! Don't just leave it blank so that it looks exactly like the same bug you often have. Put SOMETHING in the trophy description that gives a CLUE to what you have to do. E.G. Perform the tasks that Pilkrim describes 20 times against different player. It doesn't outright tell us exactly what we need to do but at least points people in a certain direction.


Hell... I would have taken "complete mystery" (no clues) AS LONG AS it SAID it was just that... it, however, SAID nothing.

It does now.

Auteur :  doctordeath [ 07 Juin 2013, 12:37 ]
Sujet du message :  Re: Maybe the new trophies should actually say what they req

doctordeath a écrit :
Damien_Bragg a écrit :
Amnezy a écrit :
If you say about "The Erosion according to Master-Mage Pilkim", it's an enigma event. All the fun is to discover the trigger of the different trophy.


Oh, ok, well, perhaps says THAT in them... but, ALSO, maybe quit having trophies NOT display anything until a reset (it's happened multiple times, no I don't have screenshots, I just ignore it and come back later to find out what the new trophy is... THOSE times don't have a timed meta-event to go with them) and THEN making an event that does that on purpose... when it will just look like a bug again.

That, or put in "to be discovered" in them, that will work too.


EXACTLY! Don't just leave it blank so that it looks exactly like the same bug you often have. Put SOMETHING in the trophy description that gives a CLUE to what you have to do. E.G. Perform the tasks that Pilkrim describes 20 times against different player. It doesn't outright tell us exactly what we need to do but at least points people in a certain direction.


Oh, it WAS the same bug again. They have 'clues' now. Thanks.

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