boadicea a écrit :
. Rare. Time. Mage. Tempus. Deals X magic damage points to the opposing character where X equals the current Turn number +2.
. (1 evolutions in all). On its last evolution : Uncommon. Mercenaries. Mage. Human. Tempus. Spirit 1. Attack 2/4. Defense 1. Health points 14. Turns 2, 5 and 8: a card from your Deck is placed in your Hand.
. Common. Time. Mage. Defense +2 and Spirit +1. At the end of the turn, the turn counter advances an additional Turn. If the number of the current turn is superior to 7, an additional Defense +3, otherwise, at the end of the turn, the turn counter advances an other additional turn.
Am I missing something or did you guys stop trying/caring.