Just do a general limit max 2 Legendaries in standart. Would make it much fairer.
(Altough even one legendary can chainge a safe win into a clear lose.)
BTW: A good friend of mine plays magic the gathering with real cards for more than 10 years. He says, that wizard learned balancing magic but eredan is hell of no balance but only "buy legendarys with money and win or farm for years and lose".
We are both the perfect example: He put some money into eredan, I played free all the years. Only a few weaks after his start I had no chance vs him. Eredan is at the moment a fully pay2win without any balance. Sad to say, but I really think about stopping eredan again because of this. And I really love this game for artwork and the evolving-prinzip.
But disbalancing gets worse and worse with most legendary updates. ...
For balance we need restrictions, that stop players from:
a) too many OP cards in a deck (like max 2 legendarys)
b) playing OP cards too early - Since there is no every-turn-one-mana-more-system to restrict that, we could balance it with stuff like "this legendary can be played turn 5 or higher" ( So it cant be played in tur 1-4.) And there are many, many cards that need a restriction in this form.
Also since a normal turn has 1-2 cards to play, there must be a combo-limit like "no way to play out more than 5 cards in a turn generally" to stop mega-combos with 10 and more cards in one turn.
At the moment it is much to easy to abuse some card-effects.
Also there are some damage-bugs that make ridicolous high damage and if you count it you see it is way to high. (Often happens, when the dmg efects have side efects and dmg is countet two times or much higher, than it should be.)
Most legendarys are must-have cards and can get into a deck without any limit. So give it a year or a few months more and the richies will play legendary-only deck in Amnezy, standart and the Pvp-room... and the beginner are all stopping the game. (My friend to me everyone who startet with him stopped and even he will stop soon) is that really what you want?
How is this game suppose to live, if beginner run between lvl 8 and 16 because the only loose or have to spend much money into the game?
This game needs more midbase.
I like hard opponents, as long as it feels fair. I love games when it seems a win, no a lose, no a win, no a lose and even if I lose I respect that and write a pn "well played =)" or something ... but if I lose to legendarys it often feels as so unfair game. (Clear win for me and then
letzte schranke or
schneetornado and a few turns later I lose a win I should have won 4 or 5 turns earlier, if no legendary would have been played. That really feels massiv unfair. And that makes me angry. And that makes me to think to stop playing eredan and play something else, thats more balanced and feels fair.
Eredan really needs a balance and for that a restriction to the legendarys.
Sry for the long wall, but as I read this postings it all came up and had to get out of me. It was a very important theme that is growling very long within me. And even if I stop, I tend to come back after some months ... I really love the game or at least I would, if it was balanced.