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 Sujet du message : Light Guemelite
Message Publié : 15 Juin 2013, 03:34 
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Why are there no Light Guemelites?

Since there are Light spells shouldn't it be possible to have Light Guemelites too?

I could imagine some Witchblades being Light Guemelites.
A whole new caste/deck concept might join the Noz.
Currently Noz are one of the most limited Guilds in terms of deck concept variety, in my opinion.

The only Noz caste with a good deal of competitive variation is Compendium.

Would be interesting to see a some nice play around Sword of Light and whatnot, with a new concept.

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 Sujet du message : Re: Light Guemelite
Message Publié : 15 Juin 2013, 04:03 
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you got a point... but maybe its been eradicated by solarians

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 Sujet du message : Re: Light Guemelite
Message Publié : 15 Juin 2013, 04:27 
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Inscription : 08 Avril 2013, 21:11
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The only mental Guemelite is Psychurgist. Most light spells aren't Illumination worthy, and almost all that is noz has mage or mage multiclass, making guemelites other than dragon slightly useless. It'll be awhile before a Noz bump as well, so -shrug-

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 Sujet du message : Re: Light Guemelite
Message Publié : 15 Juin 2013, 16:02 
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Schrei_VonWeisheit a écrit :
The only mental Guemelite is Psychurgist. Most light spells aren't Illumination worthy, and almost all that is noz has mage or mage multiclass, making guemelites other than dragon slightly useless. It'll be awhile before a Noz bump as well, so -shrug-


All you said makes sense, but you're missing something:
Cards that require a specific type of guemelite.
Cards that don't require guemelites, but have a bonus for a specific type of guemelite.

Those 2 types of cards serve to balance the game by adding cards that only the intended characters are meant to "abuse".

Plus, from an aesthetic point of view, what would Light guemelites look like? :)

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 Sujet du message : Re: Light Guemelite
Message Publié : 16 Juin 2013, 00:37 
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Inscription : 08 Avril 2013, 21:11
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That's another problem, what would they look like?
Solarians are creatures of light birthed from the sun got itself, but they were the bad guys and got mauled.
Shows us how lightning Guems pretty much cover the "brightest thing in the room" thing.
Adding new guemelite restricted or boosted spells would require releasing more than one character with that race.
Adding a caste or new type of gameplay is pretty much out of the picture at the moment considering all of the archtypes that are underbalanced/ undersupported.

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 Sujet du message : Re: Light Guemelite
Message Publié : 19 Juin 2013, 19:35 
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You're not making much sense.

How would a card restricted to a specific race be unbalanced?

The unbalanced cards are precicely those that end up being used outside their initial purpose.
Exploited, so to speak.

In other cases, Feerik just adds outright retardedly broken cards regardless of archetypes, wich pretty much invalidates your argument.

My suggestion has nothing to do with balance, and does not disrupt balance.

When I asked what would Light Guemelites look like, I was issuing a challenge so to speak.
I have my idea of how they would look like, and it's nothing like Mylad, nor Gemineye.

At first I imagined their unique traits involving white (not yellowish white like solarians, but pure white).
However, light isn't restricted to white.

Their style, might be the opposite of Shadow guemelites somehow.
Instead of tentrils, tentacles and other such shadowy traits, something along the lines of Tyrael's wings from Diablo lore, as well as often having bright markings along the body, as if light is trying to gush out from underneath the skin.

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 Sujet du message : Re: Light Guemelite
Message Publié : 19 Juin 2013, 20:01 
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Nurvus a écrit :
You're not making much sense.

How would a card restricted to a specific race be unbalanced?

The unbalanced cards are precicely those that end up being used outside their initial purpose.
Exploited, so to speak.

In other cases, Feerik just adds outright retardedly broken cards regardless of archetypes, wich pretty much invalidates your argument.

My suggestion has nothing to do with balance, and does not disrupt balance.

When I asked what would Light Guemelites look like, I was issuing a challenge so to speak.
I have my idea of how they would look like, and it's nothing like Mylad, nor Gemineye.

At first I imagined their unique traits involving white (not yellowish white like solarians, but pure white).
However, light isn't restricted to white.

Their style, might be the opposite of Shadow guemelites somehow.
Instead of tentrils, tentacles and other such shadowy traits, something along the lines of Tyrael's wings from Diablo lore, as well as often having bright markings along the body, as if light is trying to gush out from underneath the skin.


It's not about balance, it's about all of the current archtypes and subtypes without support, how every type loses standard support in a block shift and subsequently has to wait for their updates in a new act to be effectively playable again, and how adding a new type of gameplay is in no way efficient or balancing to the game at this point because every update geared towards a new type will take away from cards that could have been released toward something else.

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 Sujet du message : Re: Light Guemelite
Message Publié : 19 Juin 2013, 21:10 
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Schrei_VonWeisheit a écrit :

It's not about balance, it's about all of the current archtypes and subtypes without support, how every type loses standard support in a block shift and subsequently has to wait for their updates in a new act to be effectively playable again, and how adding a new type of gameplay is in no way efficient or balancing to the game at this point because every update geared towards a new type will take away from cards that could have been released toward something else.


I think this was the main reason why Runics are dropped now until a storyline revive, cause it'd be just too much!

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 Sujet du message : Re: Light Guemelite
Message Publié : 19 Juin 2013, 22:36 
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I agree that new releases should have something to offer to existing decks.

But the perfect solution for that already exists.

New types of cards (like Light Guemelite) should not be introduced with releases, potentially replacing other cards.
They should be introduced with events, like the Ice Elves/Berserker were.

Feerik should do that for every new Guild/race/class they wish to introduce - slowly pouring them into the game until there's a decent amount that it can have its own "releases" spotlight.

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 Sujet du message : Re: Light Guemelite
Message Publié : 19 Juin 2013, 22:57 
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Inscription : 08 Avril 2013, 21:11
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Nurvus a écrit :
They should be introduced with events, like the Ice Elves/Berserker were.


You mean the class and play style feerik has openly admitted to abandoning? With the only new Ice elf in quite some time being completely unrelated?
Yes, yes, that will work.

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