
The Deck is made of: - - - X3 - X1 - X2 - X1 - X2 - X2 - X2 - X2 - X2 - X1 - X2 - X1 - X1, X1, X1, X1.
What's more, this week, Triumph is re-edited.



. Legendary. Action. Unique. Play two(non AoE) cards from your Hand. You will draw 7 cards less during the next drawing phase.
. Rare. Action. Choose one of your allies, he and the opposing characters out of combat have -8 to damages suffered. Chain.
. Uncommon. Jewel. Mercenaries. Permanent. -1 to damages suffered. You earn the Priest class. If you already were a Priest, you earn Chain if you play a faith Theurgy. As this card activates you can play a Theurgy from your hand.
. (3 evolutions in all). On its last evolution : Uncommon. Mercenaries. Warrior, Priest. Human. Avalonien. Spirit 2. Attack 7/8. Defense 3. Health points 14. Gain Chain if you play a One handed Weapon or a Jewel. At the end of each turn, gain 1 Level if a Theurgy is activated. Turns 2, 3, 4 and 6: at the end of the fight, an Avalonian who has the lowest number of Health points gains 4.
. Uncommon. Action. Avalonien. Attack + X where X equals the Level of your character -1. Your character gains 1 Level until the end of the game. At the end of the fight, this card is placed in your Deck. Chain Item.
. Common. Action. The "Level up" cards and 2 other cards from your Discard pile are placed in your Deck. Avalonian: You earn one Level until the end of the game and heal X Health points where X equals your Level -2 (maximum 6). Chain.
. Common. Action. Your opponent can discard up to 3 cards. If he doesn't discard 3, choose up to 2 cards attached to characters, they are discarded.
. Common. Other. Draw cards until you have 6 in your Hand. Chain.
Enjoy the game!