September 11th: Adventure Companion

The place to discuss the Eredan iTCG updates.

Moderator: English Administrators

kmilea
Administrateur
Posts: 412
Joined: 23 January 2013, 09:16

September 11th: Adventure Companion

Post by kmilea »

To celebrate the arrival of our new tsoutai, this week, we offer you to acquire a pre-built Deck that will make you experience a new game play style and get some of this week's cards. You have until Sunday, September 15th, 8:00 PM to discover the Immortality deck for 999 Fee'z.
This Deck is made of: Li Lan - Xianren - Hime - Akagi no jutsu X2 - Assassination X1 - Stolen knifeX1 -Protector Flawseeker X3 - The Flawseeker's Harmony X3 - The Flawseeker's Calling X3 - Kaiken X2 - Katamaru X3 - The Flawseeker's Protection X2 - Power of the Flawseeker X3.

Image

What's more, this week, Katamaru, The Flawseeker's Calling and The Flawseeker's Harmony are re-edited.


ImageImageImage

. Rare. Action. Kotoba. Tsoutaï. Mage: Spirit +1. Marauder: Chain. War Guemelite: Defense +X where X equals your character's Spirit. Human: Heals X Health points where X equals your character's Spirit.
War watchdog . Rare. Protective. Human. Permanent. Your Humans' Health point limit and Health points increase by 2 until the end of the game. After you have played your cards, you can choose an active card, ii you do, this card and the chosen card are both discarded.

. Uncommon. war. Kotoba. Mage. Tsoutaï. Attack +2 for each "The Flawseeker's..." activated, this one included.

. (3 evolutions in all). On its last evolution : Common. Kotoba. Mage, Marauder. Human, War Guemelite . Tsoutaï. Spirit 2. Attack 7/9. Defense 2. Health points 14. Attack +1 against Marauders and Warriors. Your Tsoutai have Spirit +1. At the end of the fight, your Tsoutai gain 1 Health point if they have a "The Flawseeker's..." card attached to them. Turns 2, 3 and 5: Defense +1 and Spirit +1.


. Common. Offensive. Sap Heart. Permanent. Choose an opposing character, it is tapped and has Defense -2. At the start of each turn, he has Defense -1. Elfine: Defense +2, Chain.

. Common. Magic. Mage. Defense +4. Your opponent has Attack -3. Chain Item or "Raaaaaabbit!".

. Common. war. Kotoba. Mage. Tsoutaï. Duration 3 fights. Attack and Spirit +2. Once a turn, when you deal physical damage, Defense +3 until the end of the turn. Chain.

. Common. Protective. Kotoba. Tsoutaï. Permanent. Defense +3 if your opponent is Marauder or Warrior and Spirit +3 if he is Mage or Priest. Counts as 2 "The Flawseeker's..." cards. Chain.

. Common. Volk. Zil Warriors. Warrior. Duration 3 fights. Defense +1 per Volk pet and per Beast. Your characteristic penalties are ignored. At the start of an even turn, your "The Pack" heal 3 Health points. Chain.

. (3 evolutions in all). On its last evolution : Common. Kotoba. Mage, Marauder. Human, War Guemelite . Tsoutaï. Spirit 3. Attack 6/9. Defense 3. Health points 13. Deals her physical attack after 2 of your cards have been activated. At the start of each turn, your Tsoutais who haven't any card attached to them have -2 to damage suffered until the end of the turn. Turns 3, 5 and 7: Attack +3 and Spirit +1.

. Common. war. Kotoba. Mage. Attack +X where X equals your character's Spirit. The opposing character has Defense -X where X equals his Spirit.

Enjoy the game!
Surly
RANK_NEOPHYTE
Posts: 14
Joined: 04 February 2013, 19:29

Re: September 11th: Adventure Companion

Post by Surly »

Voltaix certainly seems like a bucket of fun to play against. I can't wait to increase my attack by 7 to reach parity.
User avatar
Sereaphim
RANK_DUELLISTE
Posts: 29
Joined: 05 February 2013, 00:26

Re: September 11th: Adventure Companion

Post by Sereaphim »

Surly wrote:Voltaix certainly seems like a bucket of fun to play against. I can't wait to increase my attack by 7 to reach parity.


Good that this is the only pet that is not permanent.
I like this release so far looks not like a broken one ...
Last edited by Sereaphim on 11 September 2013, 17:59, edited 1 time in total.
User avatar
Luxo2011
RANK_EMINENCE
Posts: 1013
Joined: 04 February 2013, 16:12

Re: September 11th: Adventure Companion

Post by Luxo2011 »

Sereaphim wrote:
Surly wrote:Voltaix certainly seems like a bucket of fun to play against. I can't wait to increase my attack by 7 to reach parity.


Good that this is the only pet that is not permanent.


The pet is permanent,, only the effect last for 1 turn. So you'll keep your pet attached
User avatar
Man_Santichai
RANK_GUEMELITE
Posts: 266
Joined: 06 February 2013, 04:18
Location: Bangkok, Thailand

Re: September 11th: Adventure Companion

Post by Man_Santichai »

kmilea wrote:. (3 evolutions in all). On its last evolution : Common. Kotoba. Mage, Marauder. Human, War Guemelite . Tsoutaï. Spirit 3. Attack 6/9. Defense 3. Health points 13. Deals her physical attack after 2 of your cards have been activated. At the start of each turn, your Tsoutais who haven't any card attached to them have -2 to damage suffered until the end of the turn. Turns 3, 5 and 7: Attack +3 and Spirit +1.


Will she attack for EVERY 2 cards we activate (such as 2, 4, 6)?
Or, is it just another one addition attack per turn?
Ellias
RANK_AVENTURIER
Posts: 52
Joined: 05 February 2013, 05:56

Re: September 11th: Adventure Companion

Post by Ellias »

Man_Santichai wrote:
kmilea wrote:. (3 evolutions in all). On its last evolution : Common. Kotoba. Mage, Marauder. Human, War Guemelite . Tsoutaï. Spirit 3. Attack 6/9. Defense 3. Health points 13. Deals her physical attack after 2 of your cards have been activated. At the start of each turn, your Tsoutais who haven't any card attached to them have -2 to damage suffered until the end of the turn. Turns 3, 5 and 7: Attack +3 and Spirit +1.


Will she attack for EVERY 2 cards we activate (such as 2, 4, 6)?
Or, is it just another one addition attack per turn?

Since it reads "Deals her physical attack after 2 of your cards have been activated" I think it can not only deal one attack based on the cards you play but since it says that she deals "her physical attack" rather than "a physical attack" I think it takaes place instead of her normal attack. The reason being to utilize before the opponent attacks.

Just speculation tho.
User avatar
Man_Santichai
RANK_GUEMELITE
Posts: 266
Joined: 06 February 2013, 04:18
Location: Bangkok, Thailand

Re: September 11th: Adventure Companion

Post by Man_Santichai »

Ellias wrote:Since it reads "Deals her physical attack after 2 of your cards have been activated" I think it can not only deal one attack based on the cards you play but since it says that she deals "her physical attack" rather than "a physical attack" I think it takaes place instead of her normal attack. The reason being to utilize before the opponent attacks.

Just speculation tho.


Well, I don't think the new character will be designed to be that useless.

I asked because I know that the English translation of this game always miss its true meaning; that's the original(French) version. We always have problems doing the weekly quest that translated badly.
User avatar
Luxo2011
RANK_EMINENCE
Posts: 1013
Joined: 04 February 2013, 16:12

Re: September 11th: Adventure Companion

Post by Luxo2011 »

Man_Santichai wrote:
Ellias wrote:Since it reads "Deals her physical attack after 2 of your cards have been activated" I think it can not only deal one attack based on the cards you play but since it says that she deals "her physical attack" rather than "a physical attack" I think it takaes place instead of her normal attack. The reason being to utilize before the opponent attacks.

Just speculation tho.


Well, I don't think the new character will be designed to be that useless.

I asked because I know that the English translation of this game always miss its true meaning; that's the original(French) version. We always have problems doing the weekly quest that translated badly.


the normal attack will take place after the second card played, not every 2 cards. that means if you have initiative, your attack will take place before opponents second card activates, so maybe before his tadaaa its a bunny, or maybe even a chain of 2nd, 3rd card or even maybe more in case of a tracker.


give it a try before critisizing too much, because Li Lan is in fact really powerfull.
Darken Rahl
RANK_DUELLISTE
Posts: 31
Joined: 05 February 2013, 02:43

Re: September 11th: Adventure Companion

Post by Darken Rahl »

i'm love the tsouni and i already love this release they finally have a really good release
User avatar
Man_Santichai
RANK_GUEMELITE
Posts: 266
Joined: 06 February 2013, 04:18
Location: Bangkok, Thailand

Re: September 11th: Adventure Companion

Post by Man_Santichai »

If it just attacks after the second card activated and then skip its normal attack, then it sure is a very bad ability. Now you can't use to bring from the discard pile. Since this character will attack before it get attack bonus from the third card activated.
Post Reply

Return to “News”