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Re: Most effecient adventure mode rewards?
Posted: 25 June 2013, 09:17
by Pikadusk
Zurga wrote:I really suggest you to keep 3 of each cards when the time of selling any cards come...
The monthly event are often there to make us play cards that we never put in a deck.
Hmmm... I usually keep 3 of each cards except for uniques and character cards, though sometimes I have multi lvls of those
Re: Most effecient adventure mode rewards?
Posted: 19 July 2013, 01:19
by Wolvos

well, this is not a "best pull", but its the proof of what luck orb can do XP
Re: Most effecient adventure mode rewards?
Posted: 22 July 2013, 11:49
by Imperatore94
Hi guys, today I've "assaulted" the dark tower and fought against the lost tracker: I expected to recive Satsume as a reward as written in the guide posted on this forum but instead I got a common card as reward. Had the rewards changed or it's a bug?
Re: Most effecient adventure mode rewards?
Posted: 22 July 2013, 12:17
by Magius
Imperatore94 wrote:Hi guys, today I've "assaulted" the dark tower and fought against the lost tracker: I expected to recive Satsume as a reward as written in the guide posted on this forum but instead I got a common card as reward. Had the rewards changed or it's a bug?
It's random. You have to farm for him.
Re: Most effecient adventure mode rewards?
Posted: 22 July 2013, 12:47
by Imperatore94
Magius wrote:Imperatore94 wrote:Hi guys, today I've "assaulted" the dark tower and fought against the lost tracker: I expected to recive Satsume as a reward as written in the guide posted on this forum but instead I got a common card as reward. Had the rewards changed or it's a bug?
It's random. You have to farm for him.
Ok thank you
The guide says that if i lose to him the room will be locked... It has been changed or it's still like that?
Re: Most effecient adventure mode rewards?
Posted: 22 July 2013, 12:58
by Zurga
If you lose against him, the entire floor will be locked and you have to do all the mission from the first one again.
Re: Most effecient adventure mode rewards?
Posted: 25 September 2013, 13:03
by PROXZY
Zurga wrote:Basically, each boss has a level number.
The highest is the level, the most difficult is the mission and normally, the highest is the reward.
For my humble point of wiew (
http://forum.eredan.com/viewtopic.php?id=55126 ), each boss drop the playable rare cards at the same drop.
You can have more luck or less luck, but globally it's the same.
For sure is the type of rare :
Inferno gives only Nehantists playable rare cards
Xzia gives only Kotoba playable rare cards
Big Dragoon gives only Noz playable rare cards
Abyssien shadow gives only Zil playable rare cards
Big Deer gives only Sap playable rare cards
Big beetle gives only Nomads playable rare cards
The others bosses gives rares from any kind.
Note that the Hares mission gives more Runes than others bosses and the boss of the Zahal's treasure quest gives more Act 1 cards than others cards.
It seems that Amnezy (the sand of arena) now gives mostly non-guild specific cards (and it seems that rare cards could be only non-guild specific.).
Re: Most effecient adventure mode rewards?
Posted: 25 September 2013, 13:05
by PROXZY
Zurga wrote:If you lose against him, the entire floor will be locked and you have to do all the mission from the first one again.
And somehow upper leves are not locked in this case, if they were unlocked before 1st level was locked.
I wounder if it is possible to get satsume or zil jacket from secret room on 3rd floor with toxic and nival? I've got from them earth elemental, rubble and toxic's staff for now.
Re: Most effecient adventure mode rewards?
Posted: 07 December 2013, 20:40
by drako234
how bout this for a drop mechanic. when you have 3 copies of a card you can not receive it as a drop from adventure mode. i think this would work well. it would stop me from getting the same character 12 times.
Re: Most effecient adventure mode rewards?
Posted: 17 December 2013, 07:34
by drako234
Zurga wrote:Basically, each boss has a level number.
The highest is the level, the most difficult is the mission and normally, the highest is the reward.
For my humble point of wiew (
http://forum.eredan.com/viewtopic.php?id=55126 ), each boss drop the playable rare cards at the same drop.
You can have more luck or less luck, but globally it's the same.
For sure is the type of rare :
Inferno gives only Nehantists playable rare cards
Xzia gives only Kotoba playable rare cards
Big Dragoon gives only Noz playable rare cards
Abyssien shadow gives only Zil playable rare cards
Big Deer gives only Sap playable rare cards
Big beetle gives only Nomads playable rare cards
The others bosses gives rares from any kind.
Note that the Hares mission gives more Runes than others bosses and the boss of the Zahal's treasure quest gives more Act 1 cards than others cards.
so if i want to build abomination i should farm Zahal's treasure?