Avalonians
Posted: 21 February 2013, 00:18
So with the most recent release, the avalonians have seen a lot of new cards released...
How do you feel this will change the structure of how avalonian decks are built now?
Now there are now 7 avalonian characters.
I'm also wondering if aelide is still mandatory for avalonian decks. While her healing ability is good, as well as her turn bonus. I was thinking, what about the idea of having
Aez King of Avalonia
Johan
Enguerrand
While a bit is lost from not having aelides healing and turn bonus. Johan allows quests to be played easier (which when combined with the new squire pet could be useful when combined with that card that gives a turn bonus as well as allowing the next item played to activate right away) not to mention that both aez and enguerrand both give stat bonuses to the whole team and they all gain turn bonus.
Or what about Ysild, Aelide, and either Johan or or Enguerrand?
Or should I keep sevylath in the team along with paladins hammer?
How do you feel this will change the structure of how avalonian decks are built now?
Now there are now 7 avalonian characters.
I'm also wondering if aelide is still mandatory for avalonian decks. While her healing ability is good, as well as her turn bonus. I was thinking, what about the idea of having
Aez King of Avalonia
Johan
Enguerrand
While a bit is lost from not having aelides healing and turn bonus. Johan allows quests to be played easier (which when combined with the new squire pet could be useful when combined with that card that gives a turn bonus as well as allowing the next item played to activate right away) not to mention that both aez and enguerrand both give stat bonuses to the whole team and they all gain turn bonus.
Or what about Ysild, Aelide, and either Johan or or Enguerrand?
Or should I keep sevylath in the team along with paladins hammer?