I just had a fight with a guy, and after 16 turns (yes, I said 16 turns), when it was clear that I was going to win the game (it would had been a perfect) the guy left. This one happened a few minutes ago, but similar situations happened to me thousands of times... No wonder why last trophy required just a few perfects...
I've seen posts about this issue before, with people arguing that they should have the right to quit if they feel the opponent is too strong (mostly to help beginners in that case). I do agree with that. In fact, I confess that if at the start of the fight the opponent has a deck that I don't want to play against (like black witch or discard), I just quit. However, I always quit on the first turn, which is completely different from keeping someone busy for 16 turns and then taking their points/awards away... I never quit when I'm about to lose or to avoid giving someone else a perfect...
With that in mind, my suggestion is: could someone add a required fee for quitting after the first turn (or maybe even the second)? It could be a small fee, like 100c or 200c, the idea is just to have something to make people think twice before quitting... I believe this way we can still preserve the "right to quit" on the first turns, while punishing others who like to quit only after they know they will lose.
(By the way, I would be totally fine with a fee on the first turns as well, but I decided to consider the "right to quit" on my suggestion, that's all).
Do you guys agree? If you have other ideas share them, I hope I am not the only one concerned about this... This situation has been really annoying...