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Damien_Bragg
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Publié : 11 Décembre 2013, 15:59 |
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Inscription : 05 Février 2013, 13:33 Message(s) : 169
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FYI, I believe mental game is spirit game in the English translation.
So, the Ourenos player, fully aware (or not) that if the crow player has a crows hand in hand and any other +2 attack chain (8/10 +6 & -4 spirit), or a sub rosa + gaze + any +2 (8/10 + 8 & -2 spirit), Ourenos will die, makes a play that if either of Ourenos' attacks hits the in combat character, or the same out of combat character... will ENSURE they lose... and this is the argument for his brokenness...
No, it was poor play that got lucky against a non top tier deck.
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skadooosh
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Publié : 11 Décembre 2013, 16:15 |
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Inscription : 04 Février 2013, 18:55 Message(s) : 1106 Localisation : Narnia
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ourenos vs crow is almost auto win for ourenos... He doesn't even care about getting OSed, he'll still deal one more attack than you... (and he has the ability to get his att pretty high...) And if by any chance it starts getting too close, just play deflexion to keep crow silent (this card is in every single top deck...)
_________________ --EXYLEME--"-oh mon dieu! ils ont tués Kenny! -espèce d'enfoirés!"
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MajinMan
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Publié : 11 Décembre 2013, 16:34 |
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Inscription : 04 Février 2013, 23:42 Message(s) : 36
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Perhaps he should attack his Min. like Elfines? I do understand your argument. He is Legendary but that is a killer combo.
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Damien_Bragg
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Publié : 11 Décembre 2013, 17:09 |
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Inscription : 05 Février 2013, 13:33 Message(s) : 169
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MajinMan a écrit : Perhaps he should attack his Min. like Elfines? I do understand your argument. He is Legendary but that is a killer combo. He would be, literally, useless then. Compared to Aleshane. I'd immediately swap him out for Matoskah, and would be basically running a standard deck (well, before the weighting system showed some flaws) + brambles prick. One 7/8 attack per death in a deck not focused on dropping defense, vs a free S4-6 or 6/8 a turn in a deck that is? One that doesn't rate in Amnezy even then? No, this was bad play and luck combining in a broken way to beat a deck that's not competitive more quickly than it should... that's NOT an indication of the cards actual efficacy against the meta.
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Recliff
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Publié : 11 Décembre 2013, 22:21 |
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Inscription : 05 Février 2013, 00:54 Message(s) : 1655
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the main problem here are the players sadly, why? you ask? here's why:
Some say cards are OP, some say cards are not OP, some troll, some flame and in that order; all demand different things that can't be satisfied separately by the staff; in order to get real changes in the game, all players would have to agree and they don't; the players who don't have the OP cards demand either nerfs or fairness with the cards they already possess, the players who do have the OP cards argue their cards are not as OP as others think (probably because they still lack some brain to win with them) or start talking about how hard they worked to buy the cards and all that comes with it; and trolls/flamers only feed the battlefield of ideaologies with mediocre excuses to keep the flame alive.
The real solution in here is for players to unite and agree with each other instead of bashing each others brains to the wall thinking they're right in every single way.
This is an example of unity: I use OP cards and I admit they're broken and I wouldn't mind if they get some nerf, just not too much please, but also provides solutions to prevent further nerfing /-/-/ non OP card user admits he lacks the broken cards to win but not only demands nerf, also provides possible solutions and trolls/flamers can shut the f**k up.
I've been playing this game for a really long time and I miss the old school fights where brain was the only thing that matters, where people weren't just too lazy to think and decided that the cards are the ones that win games instead of their brains, where you really had to trust the "heart of the cards" but not like "The opponent is going to play 4 menacing skies so please let me have settlement of scores next draw"
So seriously? You want some good changes? Want the brain to matter at the gameplay again? Want to have more equal chances to win? Then UNITE as players, don't band into groups that hate each other and have different demands because there won't be any progress that way
In the Spanish forum we had the same problem, and when we were to finally bond and reach a mature discussion and several proposes to help the game, we were abandoned by the mods (Yes, there aren't any active mods in the spanish forum) and our voice can't be heard like before; the current mods are inactive (and two of the mods actually resigned to their positions, but they're still labeled as mods, it's how abandoned we are) and the two times they were hiring mods, they elected none and made us look like fools; we tried to send all our propositions to the only Spanish staff that was active to give us all the updates and great news! the staff has private messages disabled! So we can't do much from where we stand.
But you players of the English forum have active mods and staff that actually reads our posts in here so for all of you players who can still band under one single flag, you should take this opportunity to unite as players with the same needs and hopes for the game to progress and with the advantage of having people that still hears you, because that might change soon and we can still use our voice while we can, but not as unique players, as a group and as a forum.
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Wolvos
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Publié : 11 Décembre 2013, 22:49 |
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Inscription : 04 Février 2013, 17:01 Message(s) : 6173 Localisation : da world
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-------------------------------------------------------------------------------- @majinman in fact, the only deck who can counter ourenos's extra attacks are some warriors and water/earth stonelinkers for the rest of decks he will win you by score just like thunder decks equinox battle fit in mages and control decks, i use this card in my elfine deck against high def characters why you are saying "inmortals can counter almost my whole deck" and at the same time you are saying teslarm is just a counter, IS THE SAME THING, only because they can counter more than 1 or 2 decks dont make them more op than the previus card i mention, even if you are not playing against a thunder mage teslarm gives you attack damage and chain, worth use it majinman a écrit : Settlement of Scores can be countered by a Mage by NOT USING SPELLS, be creative and you can overcome that problem.
at least at this moment this sentence is ridiculous, i wrote the cards a mage can use when settlement is on (but lets be honest, the first time they play that card they ignore your whole move, unless you play void/banner or things like that), i will repeat them wolvos a écrit : for my mages: isnt fun that "2 rounds silence", but noz can play ice crystals and dragon eye, tempus can play celerity, courtiers have you wouldnt dare, but what happens with the other decks? they can do nothing the only 1 i forgot was voltaix majinman a écrit : As previously said, OP cards are those that decide or at least play a decisive role in a game against ALL opposing decks. Deciding what is OP and what is just a counter is hard but just think, would i have got screwed if i was using another deck. some decks can carry more counters than others, some decks are based only in counters, in some extreme cases i have only 3 counters against mages, settlement, dsh and deflection the other counters are "universal", i have 12 more counters in my pack deck and that deck works like a charm, i have bad hands like every deck, but not because of the counters i have this is just an example of what op is, which doesnt fit with your definition: black witch has a magic damage inmunity majinman a écrit : People cry so much because they were beaten by a counter card that is, you do not have to worry if 1 or 16 cards, the number is insignificant, the problem is the power of the card --------------------------------------------------------------------------------- @skadooosh skadooosh a écrit : settlement of score was a necessary release. one of my last games was against a zil marauder deck, i played with thunder pirate, 3 of the 4 fights were counters (1°dsh, 3°teslarm, 4°deflection) you know is a little bit unfair when a deck can block 1 of your moves with 1 card, or even better, reflect your own damage to you the thing that botters me is the cards whom negate card(s) and have another benefits, like chain, bonus attack/defense, etc. offensive counters (deflection, teslarm, settlement, and stuff like that) are stupid, because only a few magic damage spell based decks use alternative ways than spells to deal damage, spells for the pure mages are the only way to deal damage, they can do nothing with their normal attacks since i added deflection to my decks, playing against crows results in a win, thats really fair of course you can dodge teslarms with some cards, maybe you can lost in the first round and you havent time for draw those cards, that is possible, but what if you cant win in 1 round? the opponent have more chances for draw the counters, and thats what happened in our last game with your trackers, lost by teslarms that was my last game with the thunder deck (at least for fun), isnt fun anymore, you can do everything right and lose in the last fight even in a 3 vs 1 if a complete strategy is owned by just 3 copies of 1 card, that hard counter isnt op? you have no chance to win only because a card? look at it this way, where is the hard counter of mages against warriors/marauders's attacks? teslarm cancel 2 thunder spells, that means your whole move is blocked, shape of a dragon same thing with shadow guems/mages and nehants, what are those decks if they cant play their strategy? up to 6 damage of a mage's normal attack sladooosh a écrit : That's why having super ultra broken deck doesn't mean anything. If your opponent can't play cards, he won't kill you... that sounds fair, only if every deck have the same chances of counter another decks -------------------------------------------------------------------------------- @damien_bragg damien_bragg a écrit : *Let's pretend you're not in the level room and we're talking about something that matters  only tournaments matters? man, really? sorry but you are blinded by tournaments playing amnezy or any tournament gives you a skewed vision of what legendary sap decks are because you are fighting against top tier decks designed to win against another top tier decks, your opinion is as valid as another good player in level room is i really feel you when you say "i cant beat golems and all that stuff" just like you feel the spell players when settlement is played of course you have to lose against golems and high def decks, because they grow in high defense that is 1 of the cons of your deck, but at least you can play cards to reduce the defense of the enemy, remove the defensive cards, counter them, etc looks like you dont want to see the difference the victory/defeat of the mage doesnt relies anymore on the skill/cards of the player, now relies on the counters the enemy have and when they are played --------------------------------------------------------------------------------- like final words i have to repeat this again: izandra is broken, sky is broken, those antispell cards are broken if you love the thunder deck's chains you will love this one  and if you got the luck of play from behind (and survive that fight) they will play you bokken next time but nobody real cares, i dont see any thunder deck playing without izandra and/or sky, and also, i dont see any warrior playing without settlement, so i have to do the same to protect my decks of being raped
_________________ My (outdated) deckscreate a new post if you want to communicate with me, DONT SEND PMs!!!! CURRENT STATUS: OFFLINE / NOT MODERATING
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Damien_Bragg
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Publié : 12 Décembre 2013, 02:25 |
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Inscription : 05 Février 2013, 13:33 Message(s) : 169
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Wolvos a écrit : @damien_bragg damien_bragg a écrit : *Let's pretend you're not in the level room and we're talking about something that matters  only tournaments matters? man, really? sorry but you are blinded by tournaments playing amnezy or any tournament gives you a skewed vision of what legendary sap decks are because you are fighting against top tier decks designed to win against another top tier decks, your opinion is as valid as another good player in level room is i really feel you when you say "i cant beat golems and all that stuff" just like you feel the spell players when settlement is played of course you have to lose against golems and high def decks, because they grow in high defense that is 1 of the cons of your deck, but at least you can play cards to reduce the defense of the enemy, remove the defensive cards, counter them, etc looks like you dont want to see the difference the victory/defeat of the mage doesnt relies anymore on the skill/cards of the player, now relies on the counters the enemy have and when they are played --------------------------------------------------------------------------------- like final words i have to repeat this again: izandra is broken, sky is broken, those antispell cards are broken if you love the thunder deck's chains you will love this one  and if you got the luck of play from behind (and survive that fight) they will play you bokken next time but nobody real cares, i dont see any thunder deck playing without izandra and/or sky, and also, i dont see any warrior playing without settlement, so i have to do the same to protect my decks of being raped Yep, all that matters is what the best decks do against each other... not what they do against random scrubness. Sorry, but if it's good enough for mtg, it's good enough here. It is also the only way to take the banned list into account in analysis. Not even an argument here... if a deck looks more powerful because it eats random decks FASTER... while another deck is actually more powerful because it eats both random decks and the first deck more CONSISTENTLY... like I said, all that matters is the top level matchup, if a deck can't do the broken things there... well, then, it might be silly to call it truly broken, yes? It'd be like declaring your brothers 4 card kitchen table mtg combo broken because you refused to run counterspells. Oh, and the trackers? That's hilarious... because that's EXACTLY what I thought of when I thought of a high chain number that could be still considered "fair"... firstly, you're starting a lineup with a 1 def 13 hp char that's absolutely clutch... so, there's that... secondly, 22/22 ISN'T BROKEN... my standard runic guems hit higher than that turn two (sure, no counter or 16 def, but, different card pools)... now, it'll thwomp other marauders... but there's a tonne of other decks that just. will. not. care. IHAS, Golems, Centorium (well, chain doesn't happen in first place), Yes, Ourenos... Priests, of nearly any kind (22 wont take one down, then comes the mercy)... Hell, even Kotoba warriors... shrug that turn off WITHOUT playing specific counter cards. Just doing what they do. (I allow Centorium here because it's ALL the counter cards, including bonus guild specific ones not just everyone can run, as well as being able to chain them to anything so it's a viable strategy to be reliant on having them on 1 and 2)... mages? They need specific counter cards or they'd win every. single. game. Because even if a deck COULD kill them back, they'd win on count back. But, while we're on the topic of broken, as you're not in the tournament room... what the HECK are you complaining about just slap althing as the first card on TLS and win. Because, broken, right?
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Ryken
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Publié : 12 Décembre 2013, 04:51 |
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Inscription : 08 Février 2013, 03:33 Message(s) : 80 Localisation : A room with a moose.
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Damien_Bragg a écrit : Yep, all that matters is what the best decks do against each other... not what they do against random scrubness. Sorry, but if it's good enough for mtg, it's good enough here. It is also the only way to take the banned list into account in analysis. Not even an argument here... if a deck looks more powerful because it eats random decks FASTER... while another deck is actually more powerful because it eats both random decks and the first deck more CONSISTENTLY... like I said, all that matters is the top level matchup, if a deck can't do the broken things there... well, then, it might be silly to call it truly broken, yes?
It'd be like declaring your brothers 4 card kitchen table mtg combo broken because you refused to run counterspells.
Oh, and the trackers? That's hilarious... because that's EXACTLY what I thought of when I thought of a high chain number that could be still considered "fair"... firstly, you're starting a lineup with a 1 def 13 hp char that's absolutely clutch... so, there's that... secondly, 22/22 ISN'T BROKEN... my standard runic guems hit higher than that turn two (sure, no counter or 16 def, but, different card pools)... now, it'll thwomp other marauders... but there's a tonne of other decks that just. will. not. care. IHAS, Golems, Centorium (well, chain doesn't happen in first place), Yes, Ourenos... Priests, of nearly any kind (22 wont take one down, then comes the mercy)... Hell, even Kotoba warriors... shrug that turn off WITHOUT playing specific counter cards. Just doing what they do. (I allow Centorium here because it's ALL the counter cards, including bonus guild specific ones not just everyone can run, as well as being able to chain them to anything so it's a viable strategy to be reliant on having them on 1 and 2)... mages? They need specific counter cards or they'd win every. single. game. Because even if a deck COULD kill them back, they'd win on count back.
But, while we're on the topic of broken, as you're not in the tournament room... what the HECK are you complaining about just slap althing as the first card on TLS and win.
Because, broken, right? Guys, stop. He's ranked 27th. You can't argue with him. Mages have made him so butthurt he can't sit down right now and it's really bothering him. I would to, really, if I couldn't sit down due to being bent over and taking it dry.  On a serious note, the amount of ignorance in proclaiming that 'only what top decks do matter' is so astounding it actually made me chuckle. 'But Ryken! It's good enough for M:TG, which I know is a completely different game, so such a comparison HAS to be good here gosh darn it!' I imagine if I asked why you could not give a proper answer. Why? Because there is none. No, really, anything you could possibly say could only make you look silly. The only way to take a banned list into account? Why, because no other card game ever has a banned list? Really? Can't think of a single other one can you? Face it man. You're pretending to be smarter than you actually are. You want to win this argument so badly when, AS I'VE POINTED OUT BEFORE, there is no argument to win. But when you throw out truly ingenious comments like 'only top decks matter' you obviously haven't been paying attention. Top decks change monthly if not weekly. They change with OP cards that are released and trophies that can be earned. Until something else comes along we have what we have. The developers of this game have shown their solution to the problem is to release band-aids for gaping head wounds and then shrugging and printing out worse and worse cards and raking in the cash. You even dismissed that Kobata deck like nothing because 'some decks can shrugs it off'. Guess what? Some decks can shrug off Mages too. Should I dismiss your entire argument because of that? It sucks, really, since there are people like you in every competitive (term used loosely here) scene. you believe your option being the be all end all and use your rank to hide behind the fact that you simple looked about at what everyone else was doing and copied it. Which, you know, fine. Great. But your entire last rant can be summed up like this; "My deck can run through scrub decks and most top decks just fine...BUT NOT MAGES AND THEREFORE THEY DESERVE TO DIIIIIIE!!"And how could you expect anyone to take you seriously after that? Get a clue man.
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Wolvos
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Publié : 12 Décembre 2013, 05:07 |
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Inscription : 04 Février 2013, 17:01 Message(s) : 6173 Localisation : da world
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damien, with your same logic, i can say this: thunder decks cant win elo, ergo they are balanced
i think thats all, your last post is incomprehensible for those who are not english speakers or have not played magic
if im wrong with that statement correct me
_________________ My (outdated) deckscreate a new post if you want to communicate with me, DONT SEND PMs!!!! CURRENT STATUS: OFFLINE / NOT MODERATING
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Ryken
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Publié : 12 Décembre 2013, 05:32 |
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Inscription : 08 Février 2013, 03:33 Message(s) : 80 Localisation : A room with a moose.
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Wolvos a écrit : damien, with your same logic, i can say this: thunder decks cant win elo, ergo they are balanced
i think thats all, your last post is incomprehensible for those who are not english speakers or have not played magic
if im wrong with that statement correct me You are not. But count on him coming back with something just as incomprehensible that his mom proofread to try and make him sound smarter. 
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