Modification to this card:
From 0 to 10 damage -> 1 to 10 damage. At the very least 1 damage... just "slightly" less frustrating really.
And possibly add a condition:
Non-multiclass Priest: +1 to the magic damage dealt. +1 to Heal effects. Permanent.
Since it is a Rare, I think it deserve an update to strengthen non-multiclass priest while any multi-class priest still maintain the original effect (+1 to min damage).
Modify Sacred Nova
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Oscar_Gomez
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Re: Modify Sacred Nova
Maybe add: Non-multiclass priest: Heal halve the damage you dealt this turn.
Re: Modify Sacred Nova
Or
"Deal 0 to 10 magic damage to the opposing character and heal self for the same amount dealt".
"Deal 0 to 10 magic damage to the opposing character and heal self for the same amount dealt".
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Oscar_Gomez
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Re: Modify Sacred Nova
Maybe Non-multiclass priest damage is 6-10 instead. Basically Rain of Death/Lux Drocanis for priest.
Re: Modify Sacred Nova
Don't forget prist can atack normaly after playing it! If mage cast a spell which dealt (magic) damage he doesn't atack.
So does the card really a update?
Perhaps: 'atleast it does damage amount the opponant spirit and betwen 10'
So does the card really a update?
Perhaps: 'atleast it does damage amount the opponant spirit and betwen 10'
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Oscar_Gomez
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Re: Modify Sacred Nova
Witchblades attack after they play powerful spells.
Re: Modify Sacred Nova
Martin84 wrote:Don't forget prist can atack normaly after playing it! If mage cast a spell which dealt (magic) damage he doesn't atack.
So does the card really a update?
Perhaps: 'atleast it does damage amount the opponant spirit and betwen 10'
Err... did you ever see any non-multiclass Priests with good printed Attack Scores (Apart from Sol'Ra's Avatar)?
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Oscar_Gomez
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Re: Modify Sacred Nova
I win this thread!
