Oscar_Gomez a écrit :
Just stick to not touching Noz card ffs.
As I told before:
Cat_Wachter a écrit :
I agree with wolvos ... to update not used (or useless) cards for even other guilds makes them more played.
A totally new card needs new artwork.
And new artwork means to pay more for the artist.
If they dont want to pay more for new cardpictures, they need to use old ones.
And better they update old cards like this (to make a deck with a character with a new deckstrategy playable)
instead of releasing no further cards and leaving that new character unplayable because no good decks are possible.
I totally feel okay with old cards going multi-guilded.
This is no attack on the noz, but it is an improvement to the gameplay
(since they release only characters and items, but no actions, spells, etc..)
Another thing about balance:
I personally think Mages and Warriors are the strongest classes in the game:
- high def - (, and many, many more)
- high spirit - (, )
- high atk like a marauder - (, caste tempus, kotoba sword warriors and many more)
- less-to-high heal, like a priest - ()
Dragon guemelite for example have high def, high spirit, mid atk and lesser-mid heal (so more or less all of the points). Just show me one guild-neutral card for craftsmen or marauder, that is equivalent to or . Even the Runeslegion craftsmen are only strong in combination with other classes (priest or warrior ).
So where is the damn problem with old, useless cards buffed for a new purpose?
I totally feel okay with old cards going multi-guilded instead of getting no new actions and spells.