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Message Publié : 09 Novembre 2016, 07:19 
Immortel
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Inscription : 04 Février 2013, 17:01
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Localisation : da world
new okooni?

also i think i said protection was fixed too early since now it is a soul card, you can still play 2 and remove cards or caste

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Message Publié : 09 Novembre 2016, 14:41 
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Inscription : 04 Février 2013, 16:56
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Id love to see a kotoba update...but with that prices i cant imagine me even getting those cards...


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Message Publié : 10 Novembre 2016, 14:27 
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Inscription : 13 Février 2013, 15:09
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Bethezen a écrit :
mesterl a écrit :
Well, I will share with you an open secret:
A relatively big amount of the characters come from Eredan Arena.. from Fan Card contests... and since there were only Sap / Nehantist / Pirate winners... these were introduced first... This does not mean that the other guilds are completely forgotten.. balance shifts ;)


+1 for kotoba
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Wooohoo! Demon Hunter <3

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Message Publié : 10 Novembre 2016, 17:17 
Duelliste
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Inscription : 05 Février 2013, 00:26
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This character looks cool.
I hope so much for a War Demon Hunter and War Tracker update.


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Message Publié : 10 Novembre 2016, 17:22 
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The kotoba are without Guild Leader :( Noz, Pirates, Nehantists and Stone Linkers also wait for their new master. Will you be the one? Come and join us :D haha

I also like Odaiko... his artwork is fantastic... ;)

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Message Publié : 10 Novembre 2016, 18:46 
Guémélite

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mesterl a écrit :
The kotoba are without Guild Leader :( Noz, Pirates, Nehantists and Stone Linkers also wait for their new master. Will you be the one? Come and join us :D haha

I also like Odaiko... his artwork is fantastic... ;)


Ahh okey but what tasks must a guildleader do

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Message Publié : 10 Novembre 2016, 19:38 
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The Responsabilities / possibilities of the Guild Leaders:
- suggest new cards / effects for his/her Guild (design the releases)... easy. You get the artwork, you make the effects.
- test the new cards to find bugs.

It seems to be easy... However, you have to know the guild perfectly. you have to be innovative, but conservative at the same time. You must have imagination. Patience. Self-control.. and you are working in a team.. You must be open for critics.
And usually we do not test only our Guild's card, but the others as well. So you have to be versatile, and should have an idea about every strategy.
And the tests usually take ( in avg) 1 hour daily (at least for me).

Oh, you have to understand French, and speak French or English very well.

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Message Publié : 11 Novembre 2016, 00:26 
Aventurier

Inscription : 13 Février 2013, 15:09
Message(s) : 94
mesterl a écrit :
The Responsabilities / possibilities of the Guild Leaders:
- suggest new cards / effects for his/her Guild (design the releases)... easy. You get the artwork, you make the effects.
- test the new cards to find bugs.

It seems to be easy... However, you have to know the guild perfectly. you have to be innovative, but conservative at the same time. You must have imagination. Patience. Self-control.. and you are working in a team.. You must be open for critics.
And usually we do not test only our Guild's card, but the others as well. So you have to be versatile, and should have an idea about every strategy.
And the tests usually take ( in avg) 1 hour daily (at least for me).

Oh, you have to understand French, and speak French or English very well.


Cool :)

I hope the new Admiral is like Smoker (One Piece), friendly towards Straw Hats.

Aye aye aye! ;)

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Lightning cause of rods.

Hail, Admiral Killcrew! Reign forever, Pirates!


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Message Publié : 11 Novembre 2016, 22:05 
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Inscription : 04 Février 2013, 21:52
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Thats a bard character from Eredan arena. Every guild has one.


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Message Publié : 12 Novembre 2016, 10:15 
Duelliste

Inscription : 05 Février 2013, 13:17
Message(s) : 34
from Act 3 doesn't have the "Warrior" class. Maybe you could fix it.


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