FEBRUARY 8TH 2017 - PRECONSTRUCTED DECK RELEASE: PHYLLIAKANT

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sanasoke
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FEBRUARY 8TH 2017 - PRECONSTRUCTED DECK RELEASE: PHYLLIAKANT

Post by sanasoke »

Image

08/02/2017 Release

New cards have been released on Eredan iTCG!

All the following and some of the re-edited cards have a Damned and Sacred evolution.

(3 evolutions in total)

At her last evolution:

Uncommon
Class: Craftsman, Marauder
Guild: Pirates
Race: Human
Spirit: 2
Attack: 5/10
Defense: 2
Health points: 15

Effects:
At the end of the Fight, heals X Health points where X equals the number of cards attached to the opposing character.
Even Turns: 2 Craftsman cards from your Discard pile is placed in your Deck.




Other
Craftsman

Effects:
Duration: 2 Turns.
At the end of the Fight, you lose 2 Health points and this card is attached to another of your characters.
If played by "Phylliakant": The owner of "Poisonous Rats" can choose the character to whom this card is attached at the end of the Fight.


Preconstructed Deck

For this release, a preconstructed deck has been created for you.
Image

This Deck of 27 cards (containing 5 Rares and 11 Uncommons), including "", is now available for 999 Fee'z in the store, thanks to a 50% discount lasting until Wednesday midnight (CET).

Afterwards, the preconstructed deck Phylliakant will be available for 1999 Fee’z in the “Deck” section of the store.

Reedition

The following cards have been reedited:

-
-
-
-
-
-
-

Changes brought to the cards are colored.



Food
Mage, Marauder, Craftsman

Effects:
Duration: 4 Turns.
Defense +1 and Spirit +1. All your characters gain Attack +1.
If played by "Soushi": All your characters gain an additional Attack +1.




Food
Mage, Marauder, Craftsman

Effects:
Duration: 4 Turns.
Attaches to the opposing character if played by a non-Craftsman. Attack -1, Defense -1 and Spirit -1.
If played by "Soushi": Additional Attack -1, Defense -1 and Spirit -1.




Potion
Craftsman

Effects:
At the start of the Fight, this card is discarded and your character heals 5 Health points. If played by "Jayane": Choose a character and he gains 5 additional Health points.
Permanent.




Potion
Craftsman

Effects:
At the start of the Fight, the character suffers 5 damage points and the card is discarded. If played by "Jayane": the character suffers 5 additional damage points.

(Level 3)

Class: Craftsman
Guild: Mercenary
Race: Human

Effects:
Your Characters have their maximum Health upgraded by 1 and your opponents have their maximum Health reduced by 1, if "Jayane" plays a Potion.
Turn 4 and less: Gain Chain.




Craftsman, Warrior

Effects:
2 to 3 "Meteoreggs" at random are created and attached to the opposing characters. If played by "Admiral Rabbit": 4 "Meteoreggs" at random are created and attached to the opposing characters.

The following cards have been reedited without modifications:





Souchi, who had too much power, has been modified for this re-edition:

Spirit: 1
Attack: 5/12
Defense: 3
Health points: 15

Effects:
At the start of the game, a "Pocket shooter" from your Deck is placed in your Hand. If you only have one Captain and if "Souchi" is alive, your Marauders gain Max Attack +3 and your Golems gain Chain if they play an Item.
Attack +1/+3 against Mages and Guemelites.
Turn 1, 3 and 4: Max Attack +4.

These cards are now available in the Newcomers booster.

Have fun!
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Re: FEBRUARY 8TH 2017 - PRECONSTRUCTED DECK RELEASE: PHYLLIA

Post by aflameinferno7 »

The launch is ugly, at the level of , and personally I fucked, because I had already made character ALMA to , and now the nerfean rudely, that bad leg.

For when they reissue and , so they use and ?
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Re: FEBRUARY 8TH 2017 - PRECONSTRUCTED DECK RELEASE: PHYLLIA

Post by John_Sebastian1748 »

Wtf? .-. And what's the strategy?

Pd: I like the design of the new char.
Even a well-lit place can hide salvation, a map to a one-man maze that never sees the sun.
Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls
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Re: FEBRUARY 8TH 2017 - PRECONSTRUCTED DECK RELEASE: PHYLLIA

Post by Puigx »

aflameinferno7 wrote:The launch is ugly, at the level of , and personally I fucked, because I had already made character ALMA to , and now the nerfean rudely, that bad leg.

For when they reissue and , so they use and ?



They have also nerf XD

The release is fun, but I was expecting something a little more powerful... A new poison potion for Jayana would have been perfect... The strategy itself is very loose ...
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DoctorDark
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Re: FEBRUARY 8TH 2017 - PRECONSTRUCTED DECK RELEASE: PHYLLIA

Post by DoctorDark »

Egmageddon can be considered as a nerf, or a buff ;)
Now it can be recycled by phylliakant :) Plus i did not ever see it in other deck than Admiral Rabbit, so the craftsfman-warrior was given (to include and too)
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Re: FEBRUARY 8TH 2017 - PRECONSTRUCTED DECK RELEASE: PHYLLIA

Post by EZELEON »

create 2 to 3? (antes era 1 a 3, creo.....) or in the post is fail?
Last edited by EZELEON on 08 February 2017, 17:28, edited 1 time in total.
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Re: FEBRUARY 8TH 2017 - PRECONSTRUCTED DECK RELEASE: PHYLLIA

Post by DoctorDark »

EZELEON wrote: create 2 to 3? (afther 1 to 3) or in the post is fail?


It always created 2 to 3 ;) the effect was not modified.
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Re: FEBRUARY 8TH 2017 - PRECONSTRUCTED DECK RELEASE: PHYLLIA

Post by EZELEON »

mesterl wrote:
EZELEON wrote: create 2 to 3? (afther 1 to 3) or in the post is fail?


It always created 2 to 3 ;) the effect was not modified.

ahhh, ok, in spanish i read 1 to 3 in the game (and visialiced card for [card] ------- /card]) of release XD jajajaja
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Re: FEBRUARY 8TH 2017 - PRECONSTRUCTED DECK RELEASE: PHYLLIA

Post by Man_Santichai »

Good, anyone should see that Souchi was way too strong.

Look at this, http://imgur.com/a/pDutP.
She used to have Atk 9/28 at turn 1 even BEFORE playing any cards.
Now it's reduced to 6/27 instead, still strong I think.

I like Jayane's new ability, though I think she should be Avalonian and play with instead. Or she should be a pirate so she can play Pirate Grenade and become a bit more powerful in Standard format. And that HP 12 is also very low, look like her effect work just once per turn so it can become 13 at best. Well, it's the same case as . Look like you guys don't want to increase these very old char's stats.

Her Time potion is very good, heal 10 HP combine with her own ability would be very nice. Her Time poison is not as good though because it's 5 magic damage so it's useless against mage. I hope she can survive her first fight so we can use her ability many times, look like we need to play her with to gain more chance to survive.

I still think that Souchi is better as a marauder, let her play powder weapon and direct damage dealt cards are better than playing her own food.

The new character is not bad. Maybe the characters for this new deck should be him + Balastar + Jayane. If he is also a warrior, it'd be perfect.
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Re: FEBRUARY 8TH 2017 - PRECONSTRUCTED DECK RELEASE: PHYLLIA

Post by Man_Santichai »

Just noticed that we can't get Souchi's food and Jayane's time potion and time poison in sacred/damned version from newcomer boosters. And we can get Pocket spy and Masterpiece which are useless for Jayane. So I guess you don't want us to play her.

Well, at least we have some soul cards for Balastar now.
He will be more powerful in Standard for sure.
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