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ZyronHD
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Publié : 15 Février 2017, 20:07 |
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Inscription : 07 Juin 2015, 18:16 Message(s) : 146
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_________________ My specialty is shadow control
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DoctorDark
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Publié : 15 Février 2017, 21:34 |
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Inscription : 19 Juillet 2013, 19:27 Message(s) : 2184 Localisation : Romania
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John_Sebastian1748 a écrit : When I use it, I forget and click on the card I was going to play initially, when they use it against me sometimes a key card is taken ;_;
And now with suspicion of treason soul, I think that I will not be able to play cards with tranquility against abyssien :,v
Btw, don't you think that the liberated shadow should have a limit with its effect of gaining spirit and attack? Shadow gains spirit more fast than almost any other character. I do think. But to tell you the truth, it was originally Spirit and Attack EACH time. I was satisfied with being able to reduce it to max 1 time per turn 
_________________ Guild Leader of the Zil Warriors
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Wolvos
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Publié : 15 Février 2017, 21:47 |
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Immortel |
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Inscription : 04 Février 2013, 17:01 Message(s) : 6173 Localisation : da world
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dont like the resurrection effect much, i dont like the resurrect effect for non legendaries, we already have last barrier and althing to make normal chars more powerful
the counter was fine when the limit card played per turn was 2, but since more than 5 acts this isnt the case
the shadow say in this forum, each time she plays a shadow spell, not when
_________________ My (outdated) deckscreate a new post if you want to communicate with me, DONT SEND PMs!!!! CURRENT STATUS: OFFLINE / NOT MODERATING
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DoctorDark
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Publié : 15 Février 2017, 22:02 |
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Inscription : 19 Juillet 2013, 19:27 Message(s) : 2184 Localisation : Romania
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Wolvos a écrit : the shadow say in this forum, each time she plays a shadow spell, not when
Translation mistake  It's IF
_________________ Guild Leader of the Zil Warriors
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John_Sebastian1748
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Publié : 15 Février 2017, 22:11 |
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Eminence |
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Inscription : 01 Mai 2014, 05:17 Message(s) : 1356
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mesterl a écrit : I do think. But to tell you the truth, it was originally Spirit and Attack EACH time. I was satisfied with being able to reduce it to max 1 time per turn  I didn't understand, the card says that originally, each time :/ or in game have max? Edit: Ohh mistake translation xD once per turn is okey, is fine.  Wolvos a écrit : dont like the resurrection effect much, i dont like the resurrect effect for non legendaries, we already have last barrier and althing to make normal chars more powerful
the counter was fine when the limit card played per turn was 2, but since more than 5 acts this isnt the case
the shadow say in this forum, each time she plays a shadow spell, not when +1 Everything was fine until the staff put their vile hands in the counter :,v
_________________ Even a well-lit place can hide salvation, a map to a one-man maze that never sees the sun. Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls
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DoctorDark
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Publié : 15 Février 2017, 22:33 |
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Inscription : 19 Juillet 2013, 19:27 Message(s) : 2184 Localisation : Romania
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I have designed a solution for the sacred / damned cards. If we could convince the staff about it, both sides could be satisfied  I will make it public during the weekend, and ask the mods to create a poll for it 
_________________ Guild Leader of the Zil Warriors
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John_Sebastian1748
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Publié : 15 Février 2017, 23:03 |
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Inscription : 01 Mai 2014, 05:17 Message(s) : 1356
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I have hopes that the solution will be good, just wait for the staff to decide :T
Count on my support.
_________________ Even a well-lit place can hide salvation, a map to a one-man maze that never sees the sun. Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls
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Tony_Hall
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Publié : 15 Février 2017, 23:23 |
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Inscription : 04 Février 2013, 21:28 Message(s) : 100
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Runic Legion and Stone Linkers need the most fortifications. It's quite sad. Feerik needs to concentrate more on them as well as old cards.
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John_Sebastian1748
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Publié : 15 Février 2017, 23:33 |
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Eminence |
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Inscription : 01 Mai 2014, 05:17 Message(s) : 1356
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Tony_Hall a écrit : Runic Legion and Stone Linkers need the most fortifications. It's quite sad. Feerik needs to concentrate more on them as well as old cards. Mages earth or water stone linkers are fine, they have good soul cards, unless you talk about the abara or mages fire or air.
_________________ Even a well-lit place can hide salvation, a map to a one-man maze that never sees the sun. Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls
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Oscar_Gomez
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Publié : 16 Février 2017, 00:23 |
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Inscription : 05 Février 2013, 02:40 Message(s) : 244
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mesterl a écrit : I have designed a solution for the sacred / damned cards. If we could convince the staff about it, both sides could be satisfied  I will make it public during the weekend, and ask the mods to create a poll for it  And if it doesnt will it then be removed?
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