March 29th 2017 - Card Release : Sun Tsu
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- aflameinferno7
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Re: March 29th 2017 - Card Release : Sun Tsu
Good launch, average, and with cards most not rare, that's fine; About the gameplay is difficult to get something compatible with the op decks, unless you escape one.
Good because there were no nerfs
Thanks to Google Translator
Good because there were no nerfs
Thanks to Google Translator
"El corazón roto es propio del hombre, la falla en su voluntad es donde nace la corrupción..."
Re: March 29th 2017 - Card Release : Sun Tsu
mesterl wrote:Sometimes defense can be offensivePuigx wrote:mesterl wrote:Yes, as breor said.. Still, this was the only way to prevent Naginata being discarded if you play an another spear with the characterplus, Asajiro is a common character, the -2 for each spear is a very good effect, so it needs some "balance".
The murasama's 7 secrets is an insanely op card, I had no intention creating something similar for spears... This release gives a little viability for such a deck, and further updates are up to Luciano_Olari.
Shori is for Two handed weapons (including spears), although she has a hammer, but i think the only playable hammer is the legendary.. Plus, i always see her in a deck with Thunder King.
Well...the spears are slower and you can have only 1, a card of style of but with spears it would not have been so op, and if you can not always put a sacrifice or something. but... or in Damned or Sacred evolution can be more dangerous... Anyway it's not bad, I like it, but I think it lacks an offensive card, not necessarily a card of style of ...I would suggest you to try played after
Oooh!
Re: March 29th 2017 - Card Release : Sun Tsu
Nice release to give Kotoba some other playing options.
But what a pity on the art work of Sun Tsu. You would expect a historical figure (writer of "The art of war") to have been more detailed or at least look more important ! Could have been a champion for Kotoba.
But what a pity on the art work of Sun Tsu. You would expect a historical figure (writer of "The art of war") to have been more detailed or at least look more important ! Could have been a champion for Kotoba.
- DoctorDark
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Re: March 29th 2017 - Card Release : Sun Tsu
Well, the artwork was ready, i suggested the name to work with (= The art of war), but we did not see the artwork, only last friday.. then it was late to change :/Tora-X wrote:Nice release to give Kotoba some other playing options.
But what a pity on the art work of Sun Tsu. You would expect a historical figure (writer of "The art of war") to have been more detailed or at least look more important ! Could have been a champion for Kotoba.
Guild Leader of the Zil Warriors
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Oscar_Gomez
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Re: March 29th 2017 - Card Release : Sun Tsu
Pretty good release but not nerfing Helmet was stupid their part.
- John_Sebastian1748
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Re: March 29th 2017 - Card Release : Sun Tsu
yes, something like also is discard if you play a theurgy xD or more specific is discard if you play the chalices of aelida, (I don't remember their name).Oscar_Gomez wrote:Pretty good release but not nerfing Helmet was stupid their part.
Even a well-lit place can hide salvation, a map to a one-man maze that never sees the sun.
Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls
Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls
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chaosdark1
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Re: March 29th 2017 - Card Release : Sun Tsu
it ok shame they get screw over by mages than can play aoe spell than get rid of all the cards they equip and also do damage at the same time i going to say this damned/scared cards should not pull aoe spells form hand they should not make you be able to play you whole hand in one go damned/scared cards have screw this game over for play for free guys this game has know turn into who has the most money wins oh staff of eredan if you cant see than you most be blind as all hell.
Re: March 29th 2017 - Card Release : Sun Tsu
My specialty is shadow control
- Cat_Wachter
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Re: March 29th 2017 - Card Release : Sun Tsu
Yepp, this is a mpney grave and my husband said it calls itself trading game, but you cant trade cards direktly to a certain player, so it is no real trading game.chaosdark1 wrote:it ok shame they get screw over by mages than can play aoe spell than get rid of all the cards they equip and also do damage at the same time i going to say this damned/scared cards should not pull aoe spells form hand they should not make you be able to play you whole hand in one go damned/scared cards have screw this game over for play for free guys this game has know turn into who has the most money wins oh staff of eredan if you cant see than you most be blind as all hell.
About the damned / sacret This card was OP all the time, but since the powercreep spiral of this game it was clear, that it will not be nerfed. I would have made only one change: Unique but it is also a good nerf to throw it away, when playing a spell.
But I totally agree: Zone spells should be not able to play by holy/damend or other cards that let you play from hand, deck or grave ... AOE-spells shoulb be playable only as a single card and for the balance of the game we need this funktion back, that it is not possible, to combine AOE-Spells with other acrds during one turn.
/\_/\
>^,^<
-/ \
(__)__,
Al hail and glory to the Zil, the living Shadow and the Circus!
PS.: Right now I'm only on for calendar. Not playing activ.
We lost the balance too bad since the damned sacred cards.
>^,^<
-/ \
(__)__,
Al hail and glory to the Zil, the living Shadow and the Circus!
PS.: Right now I'm only on for calendar. Not playing activ.
We lost the balance too bad since the damned sacred cards.
- John_Sebastian1748
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Re: March 29th 2017 - Card Release : Sun Tsu
Without aoe spells, the pure mages would be massacred under the dynamics of the soul card system :T
There are things more insane than the aoe spells, only that mages with aoe spells are faster and don't give them time to be insane. :p
I have always said that this game has a lot of potential, but I think that the administration is its weak point.
There are things more insane than the aoe spells, only that mages with aoe spells are faster and don't give them time to be insane. :p
I have always said that this game has a lot of potential, but I think that the administration is its weak point.
Even a well-lit place can hide salvation, a map to a one-man maze that never sees the sun.
Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls
Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls