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Message Publié : 20 Juillet 2013, 20:13 
Néophyte

Inscription : 17 Février 2013, 18:18
Message(s) : 14
As the topic, I think Eredan really need to nerf some cards to make the game more fun and attract new players.

Here are the cards that I think it should be nerf
1. Disintregation!!
2. Thunder stroke!!
3. Witchblade trumpt : should not increase AOE spell effect
4. Centorium Aurius

Just my opinion but I believe that Eredan should nerf some cards and release not OP cards!!


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Message Publié : 21 Juillet 2013, 02:51 
Immortel
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Inscription : 04 Février 2013, 17:01
Message(s) : 6173
Localisation : da world
i think the cards that must be nerfed are

thunderstroke => this card is equipped to the enemy if he dont have a copy of thunderstroke, if he has a thunderstroke equipped this card is attached to another enemy

centorium => switch the chain actions for another thing

wb trump nerf and not naya crown? anyway i think they are ok, the problem of the witchblade tornado is izandra not the wb

i cant understand exactly why must be nerf disintegration

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Message Publié : 21 Juillet 2013, 09:50 
Néophyte

Inscription : 17 Février 2013, 18:18
Message(s) : 14
Wolvos a écrit :
i think the cards that must be nerfed are

thunderstroke => this card is equipped to the enemy if he dont have a copy of thunderstroke, if he has a thunderstroke equipped this card is attached to another enemy

centorium => switch the chain actions for another thing

wb trump nerf and not naya crown? anyway i think they are ok, the problem of the witchblade tornado is izandra not the wb

i cant understand exactly why must be nerf disintegration


I agree that Izandra need a nerf too. May be -1 for each attribute maximum. Yes, Naya crown and WB trump should not amplify AOE spell.
Disintegration actually deal dmg = spirit +5 to 9!! and make the second spell dmg more. I really feel that if a little too much!


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Message Publié : 22 Juillet 2013, 12:16 
Guémélite

Inscription : 04 Février 2013, 17:58
Message(s) : 226
Gee_Viwathanatepa a écrit :
Wolvos a écrit :
i think the cards that must be nerfed are

thunderstroke => this card is equipped to the enemy if he dont have a copy of thunderstroke, if he has a thunderstroke equipped this card is attached to another enemy

centorium => switch the chain actions for another thing

wb trump nerf and not naya crown? anyway i think they are ok, the problem of the witchblade tornado is izandra not the wb

i cant understand exactly why must be nerf disintegration


I agree that Izandra need a nerf too. May be -1 for each attribute maximum. Yes, Naya crown and WB trump should not amplify AOE spell.
Disintegration actually deal dmg = spirit +5 to 9!! and make the second spell dmg more. I really feel that if a little too much!


Well, without , Noz Mages will disappear into obscurity as they were for ages. The only reason people complained against mages is because most of them plays non-Mage decks. I'm sorry, I have to disagree with the nerf of Disintegration. It is the only competitive card that Noz Mage has for a long long time and it is counterable by .

I still think the new Your-a-nu.... err... Oeronus is a tad overkill. He deals physical attack (not printed attack mind you) when any of his allies die. If you don't OTK him on the 1st turn, you can kiss your gameplay goodbye. AND those decks counter mage decks easily using .


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Message Publié : 25 Juillet 2013, 04:56 
Néophyte

Inscription : 05 Février 2013, 02:51
Message(s) : 11
I think thunderstroke to be nerfed. It's one tad of a destroyer card if lightning spells keep coming out in succession. Can result in overkill as well.


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Message Publié : 25 Juillet 2013, 14:10 
Néophyte

Inscription : 16 Février 2013, 21:07
Message(s) : 3
I think this is the philosophy of the game. Every week you have got new cards, that critically change playing style and game balance. Of course, this is the road to nowhere, but we can keep going through it for a very long time. And every step cost some money. After a few years we should have characters with 20+ basic health, and cards like +10 attack, defence and spirit. You can leave, of course, but shall you? It is so interesting to wait for the next powerful hot chick)


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Message Publié : 29 Juillet 2013, 18:28 
Aventurier

Inscription : 12 Février 2013, 18:49
Message(s) : 96
just forbid playing AoE spells (either from hand or bring them by other ways) when a character plays another card. And forbid to bring cards that the character could not play normally.
It is the most stupid thing in all card games... they always make a rule that balances the game and then print cards to work around that rule. This is retarded.
Also make non-AoE damage to work only on the turn character.

Thunderstroke is just ridiculous. It is non-AoE and keeps damaging characters out of battle. Really? ongoing out of battle damage with non-AoE cards?


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Message Publié : 01 Août 2013, 23:30 
Aventurier

Inscription : 06 Juin 2013, 03:49
Message(s) : 67
If there were no work arounds for AOE cards, no one would ever play them because they're just not powerful enough. If I drop lightning bolts by itself and it does an average of 4 damage to each enemy, that's only 12 damage. However, if I drop disintegrate + dragon's breath or another disintegrate that's over 20 damage and an easy 1 turn kill.

The only time AOE is useful is when you can kill the character you're fighting and another one at the same time.


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Message Publié : 03 Août 2013, 04:43 
Guémélite

Inscription : 05 Février 2013, 13:33
Message(s) : 169
Nick_Shively a écrit :
If there were no work arounds for AOE cards, no one would ever play them because they're just not powerful enough. If I drop lightning bolts by itself and it does an average of 4 damage to each enemy, that's only 12 damage. However, if I drop disintegrate + dragon's breath or another disintegrate that's over 20 damage and an easy 1 turn kill.

The only time AOE is useful is when you can kill the character you're fighting and another one at the same time.


Yeah, well, you actually just described why you WOULD play AoE... just short of one shotting the first two characters? Third guy uses AoE... two dead and one slightly damaged vs your full line...

...oh, you meant from full health? Yeah, that would be the problem people were talking about.


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Message Publié : 03 Août 2013, 09:53 
Eminence
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Inscription : 04 Février 2013, 18:55
Message(s) : 1106
Localisation : Narnia
No one talked about the most OP removal...?
naptys mask is awfull and should be nerfed too... I'm not saying immortal are broken or anything, but this card is clearly overpowered...

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