Hey, guys. Long time no ideas. I made this thread for people who have ideas for multiple guild cards like
Helen The Buccaneer. I'll start it off with these 4.
Jin Han, The roaring FlameRace: Fire Guemelite, War Guemelite
Guild: Kotoba, Stone Linker
Gender: Male
Class: Mage, Warrior
Levels: 3
Spirit: 2
Attack: 6/8
Defense: 2
HP: 14
Rarity: Uncommon
Demon Hunter
Gain chain if you play a One-handed Sword
After you played your cards, if you play at least 1 Fire Spell, "Jin Han, The roaring Flame" has Attack +2 until the end of the turn.
Turns 1, 3, and 5: +2 Fire Spell damage dealt.
Aurora, The Soothing StreamRace: Water Guemelite, Dragon Guemelite
Guild: Noz-Dingard Envoys, Stone Linkers
Gender: Female
Class: Mage
Levels: 3
Spirit: 3
Attack: 5/8
Defense: 2
HP: 14
Rarity: Uncommon
Copendium
-2 to Fire Spell damage suffered
After you played your cards, if you play at least 1 Water Spell, "Aurora, The Soothing Stream" heals 2 Health Points
Turns 2,3, and 4: Your characters heal 2 health points
Ritza, The Creeping MistRace: Air Guemelite, Shadow Guemelite
Guild: Zil Warriors, Stone Linkers
Gender: Female
Class: Mage
Levels: 3
Spirit: 3
Attack: 5/7
Defense: 2
HP: 15
Rarity: Uncommon
Defense +2 against Marauders
After you played your cards, if you play at least 1 Air Spell "Ritza, The Creeping Mist" has Spirit +2 until the end of turn
Turns 1 and 6: The opposing character suffers 2 direct damage.
Makan, The Quaking StoneRace: Earth Guemelite, Nature Guemelite
Guild: Sap Heart, Stone Linkers
Gender: Male
Class: Mage, Warrior
Levels: 3
Spirit: 2
Attack: 6/9
Defense: 2
HP: 14
Rarity: Uncommon
World-Tree
Gain chain if you play an armor
After you played your cards, if you play at least 1 Earth Spell, "Makan, The Quaking Stone" gains Defense +2 until the end of turn
Turns 2 & 5: The opposing character has Defense -1