STORE: CHAMPION HALL EVENT CARDS (BRONZE, SILVER, GOLD)
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STORE: CHAMPION HALL EVENT CARDS (BRONZE, SILVER, GOLD)
if i buy a gold card and get a black witch, is it still possible to get another black witch when i buy again? or only the rest of the cards that i still do not have in my collection are the ones that i have the chance of getting?
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Re: STORE: CHAMPION HALL EVENT CARDS (BRONZE, SILVER, GOLD)
mojacko wrote:if i buy a gold card and get a black witch, is it still possible to get another black witch when i buy again? or only the rest of the cards that i still do not have in my collection are the ones that i have the chance of getting?
Well, it says: one event card you do NOT possess. So I guess as soon as you have your black witch you will not be able to get it a second time (which makes total sense, since they are EVENT cards... you ALWAYS just obtain them once).
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Re: STORE: CHAMPION HALL EVENT CARDS (BRONZE, SILVER, GOLD)
good to know. tnx
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Re: STORE: CHAMPION HALL EVENT CARDS (BRONZE, SILVER, GOLD)
There is one bug on the gold store, if you have mekalchemist lvl 3 on your collection you can still get it's lvl 1 version.
Every 5 seconds a prinny is thrown.
Re: STORE: CHAMPION HALL EVENT CARDS (BRONZE, SILVER, GOLD)
It is not a bug.
If you have the card at level 3, you don't have it at level 1.
This has been done for players who want all version of the cards.
But it should be a separate booster with all evolutions.
If you have the card at level 3, you don't have it at level 1.
This has been done for players who want all version of the cards.
But it should be a separate booster with all evolutions.
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Re: STORE: CHAMPION HALL EVENT CARDS (BRONZE, SILVER, GOLD)
OR evolution/level should be ignored and just consider BY NAME or whatever feerik did to prevent players from putting rain of death and fire ball in the same deck...
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Re: STORE: CHAMPION HALL EVENT CARDS (BRONZE, SILVER, GOLD)
Zurga wrote:It is not a bug.
If you have the card at level 3, you don't have it at level 1.
This has been done for players who want all version of the cards.
But it should be a separate booster with all evolutions.
then why isn't there a shulong, scargh and atraban lvl 1 version on the store, lvl 1 mekalchemist seems to be a trap.
Every 5 seconds a prinny is thrown.
Re: STORE: CHAMPION HALL EVENT CARDS (BRONZE, SILVER, GOLD)
lets pretend there are people who would want to get different versions/levels of event character cards. but what is the percentage of that? initially these event cards were offered basically free just by participating in its event. but that is just unfair to new players. why don't they just repeat the event or maybe alter it a bit to include new cards for grabs?
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Re: STORE: CHAMPION HALL EVENT CARDS (BRONZE, SILVER, GOLD)
mojacko wrote:lets pretend there are people who would want to get different versions/levels of event character cards. but what is the percentage of that? initially these event cards were offered basically free just by participating in its event. but that is just unfair to new players. why don't they just repeat the event or maybe alter it a bit to include new cards for grabs?
The events cards never been for free.
They always need money or a bunch of time.
I don't know why they put only some of cards in level 1 (it is the same for which is the level 1 for ) and not all.
For my part, I'd prefer that they do a specific pack with evolution for the ones who wants the complete collection and full evolved characters in other packs.
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Re: STORE: CHAMPION HALL EVENT CARDS (BRONZE, SILVER, GOLD)
they should make it easier for new players to get though. the 1500 medallion card like the shield are must-haves and is very powerful.
i'd also like to see Legendry drop rate improve but i dont see it happening. the most newcomms i bought at a time is 43pcs and i still didnt get ourenos which is ridiculous. real tcgs have a 1-2 pcs chance per box of 24 boosters. but here its a lot smaller. the fact that all legendary cards are spread out in different booster types further decreases the chabce of getting one exponentially...
i'd also like to see Legendry drop rate improve but i dont see it happening. the most newcomms i bought at a time is 43pcs and i still didnt get ourenos which is ridiculous. real tcgs have a 1-2 pcs chance per box of 24 boosters. but here its a lot smaller. the fact that all legendary cards are spread out in different booster types further decreases the chabce of getting one exponentially...
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